So this suggests to you that experiential states are a result of these unimaginably complex interactions, a novel emergent property of these types of material interactions? Rather than for example something inherent in the substrate of a carbon based brain?Jan Sand wrote: ↑March 16th, 2018, 1:29 pm Aside from the radically different physical,structural difference between a living brain, human or otherwise, and a computer with a static data structure and a very limited way that the "thinking" process is utilized and structured, A human brain develops its data base out of predefined necessities for survival and other functional necessities inherited from a very complex inter-relationship with its environment which takes years to develop in order to function properly in an environment that has a limited predictability. The environment that a computer is designed and programed in is limited far below that of even a single celled organism. The "environments it is designed to function within is not only pitifully lacking in any real complexity but it is fed by a user or programmer for a highly limited interaction with its potentials but also, to a large extent, it is temporary, and erased to begin again in a new exercise. It is as if a human awoke each morning with the same knowledge as a newborn baby to deal with the problems for that day alone, with almost no accumulation of random data that fills each of our lives each moment as a possibility to build some sort of cohesive totality that can be used somehow for a new way to handle a new problem. Only recently, with deep learning where millions of experiences are accumulated as a data base source with only vague indications requested by a programmer giving some direction to the search processes. This is what makes it seem more alive.
So if one day a computer (or a set of water pipes and valves for that matter) could exactly mimic the patterns of interactions of your brain right now, would you expect that computer to experience what it's like to be you right now?