It depends what you mean by "fine". If performing video violence makes a person 4% (a number I made up) more likely to commit real violence, for most folks (what you call "sane" users) it will not result in a violent act, since their violence threshold is greater than 4%. But for the small group whose violence threshold is 3% or less it can play a role in triggering violence.Pages wrote: ↑December 19th, 2018, 3:44 am I think video game violence is totally fine for every sane user. There could be rare cases when violent games fuels a violent act in real life but, (just as others have pointed out) in the same way a movie would, or a song or a speech.
The brain is very complex to be deceived by something that "trivial" in most cases.
It has been well demonstrated that the brain is easily influenced by seemingly trivial stimuli, though the influence can be small, yet measurable.